Projectile Motion Equations:
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Projectile motion refers to the motion of an object thrown or projected into the air, subject only to acceleration due to gravity. The path followed by a projectile is called its trajectory, which is typically parabolic under ideal conditions.
The calculator uses the fundamental projectile motion equations:
Where:
Explanation: The horizontal motion is constant velocity (no acceleration), while vertical motion is affected by gravity.
Details: Understanding projectile motion is essential in physics, engineering, ballistics, sports science, and many real-world applications like designing trajectories for rockets, artillery, or even sports equipment.
Tips: Enter initial velocity in m/s, launch angle in degrees (0-90), time in seconds, and gravity (default is Earth's gravity 9.81 m/s²). All values must be positive.
Q1: What assumptions does this calculator make?
A: It assumes no air resistance, flat ground, constant gravity, and that the projectile starts and lands at the same height.
Q2: How do I calculate maximum height?
A: Maximum height occurs when vertical velocity becomes zero. Use \( t = v_0 \sin(\theta)/g \) in the y equation.
Q3: How do I calculate range?
A: Range is the horizontal distance when y returns to zero. Total flight time is \( t = 2v_0 \sin(\theta)/g \).
Q4: What if my projectile lands at a different height?
A: The equations become more complex. You would need to solve the quadratic equation for when y equals the landing height.
Q5: Can I use this for objects with significant air resistance?
A: No, these equations don't account for air resistance. For objects like baseballs or bullets, more complex models are needed.